Thanks! Turns out I didn't have the "active texture" box in the Inventory menu because "inventory interactions: multiple" was selected... selecting "single" makes the active texture box available, and it disappears agai…
Update: Got inventory menu components to focus by selecting "pause on enable." However, the inventory menu still doesn't work with keyboard/controller, for the following reasons:
1 - "Clicking" on an item in player inventory wit…