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zfh2773
About
Username
zfh2773
Joined
January 2022
Visits
220
Last Active
January 10
Roles
Member
Discussions
9
Comments
18
Comments
The position of the main camera is always changing in the editor, but the position of the main camera is always the original position...
in
Why did I get the position of the mainCamera in Parallax2D and always show the starting position?
Comment by
zfh2773
December 2022
@ChrisIceBox Still invalid. parallax2D will only take effect if GameCamera2D is turned off.
in
Why did I get the position of the mainCamera in Parallax2D and always show the starting position?
Comment by
zfh2773
December 2022
How can I modify the source code?
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How do I drag the ActionList Editor interface in reverse?
Comment by
zfh2773
December 2022
@ChrisIceBox Thank you very much!
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Subtitle UI does not display!
Comment by
zfh2773
December 2022
@ChrisIceBox Unity2021.3.10 still has alarm error. Does AC support "Enter Play Mode Options"? This feature looks good.
in
If you open the "ActionEditor" window, you will get an error starting the game.
Comment by
zfh2773
September 2022
@ChrisIceBox Yes! Unity2021.3.6 does not get an error. Unity2021.3.8 will have an error.
in
If you open the "ActionEditor" window, you will get an error starting the game.
Comment by
zfh2773
August 2022
@ChrisIceBox Every ActionList. Doesn't stop the game from running. If the "ActionEditor" tab is not open, there will be no error.
in
If you open the "ActionEditor" window, you will get an error starting the game.
Comment by
zfh2773
August 2022
Every action will give one error.
in
If you open the "ActionEditor" window, you will get an error starting the game.
Comment by
zfh2773
August 2022
Unity:2021.3.8 AC:1.75.6
in
If you open the "ActionEditor" window, you will get an error starting the game.
Comment by
zfh2773
August 2022
I didn't use the official Cinemachine bridge. I took @rtwarner's approach and extended it. And I created a new "CM Action: ActionCamera". (Image)
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Cinemachine workflow
Comment by
zfh2773
July 2022
@Kisuarts unity2021.3.2 The highlight script failed again.
in
Highlights not working for URP sprite-lit materials
Comment by
zfh2773
May 2022
Thanks! ChrisIceBox!
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Two functional requests.
Comment by
zfh2773
April 2022
I see, thank you!
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Is it a bug? There are no detailed options after selecting IsPlayer.
Comment by
zfh2773
February 2022
(Image)
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Is it a bug? There are no detailed options after selecting IsPlayer.
Comment by
zfh2773
February 2022
In the ActionList, you can use the character dialog subtitles menu even if there is no character in the scene.
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Timeline speech track problem.
Comment by
zfh2773
February 2022
I didn't use this script. I just added the "color" property to Shader graph.Highlight to work!
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How do I use the Highlight component? (URP2D renderer)
Comment by
zfh2773
February 2022
Thank you! I succeeded! I made a stupid mistake! private Document clickedDocument;private MenuInventoryBox document;private Animator anim;private void Awake(){ anim = GetComponent<Animator>();}private void OnEnable() { EventManager.OnMenuE…
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How do I open the selected document?
Comment by
zfh2773
January 2022
Thank you. I mean, how do I know which document the item slot I clicked on is? Is there a function method that opens the document of the clicked item?
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How do I open the selected document?
Comment by
zfh2773
January 2022
Discussions
9
Comments
18
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