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NeatWolf
About
Username
NeatWolf
Joined
October 2016
Visits
19
Last Active
April 2020
Roles
Member
Discussions
58
Comments
98
Discussions
[Feature Request] Hotspot - Multiple Limit to Camera fields (list) with option to negate the logic
36
views
2
comments
0
points
Most recent by
NeatWolf
September 2019
Engine development
[Feature Request] Hotspot "Exclude from Camera" field
32
views
4
comments
0
points
Most recent by
NeatWolf
September 2019
Engine development
[Feat.Request] Make Player.Hide/Show affect all active renderers, not just the first SkinnedMeshR.
34
views
3
comments
0
points
Most recent by
NeatWolf
August 2019
Engine development
[Issue] Hotspot: Int.Source "Custom Script" - Player faces toward negative X world space axis
39
views
2
comments
0
points
Most recent by
NeatWolf
August 2019
Engine development
[Doubt] Why should we define a "radius" for a Moveable_Drag set to "Rotate Only"?
25
views
1
comment
0
points
Most recent by
ChrisIceBox
August 2019
Technical Q&A
[Suggestion] Refactor "Moveable" to "Movable"
19
views
0
comments
0
points
Started by
NeatWolf
August 2019
Engine development
[Issue] Movable_drag: Checking "ignore gravity" enables gravity of the RB on start.
68
views
2
comments
0
points
Most recent by
NeatWolf
August 2019
Engine development
[Feat.Request] Exposing ActionListStarter parameters and fields (scripting)
10
views
3
comments
0
points
Most recent by
NeatWolf
August 2019
Engine development
[Feat.Request] Draggable Drag Mode: Rotate along axis/towards cursor/touch point (screen space).
23
views
4
comments
0
points
Most recent by
NeatWolf
August 2019
Engine development
[Bug?] Draggable with hinge track set to initial position=0 sets isKinematic to true
44
views
4
comments
0
points
Most recent by
NeatWolf
August 2019
Engine development
[Puzzle] Implementing a simple clock (mobile: rotating hands via touch) with 12 snaps+combination
290
views
7
comments
0
points
Most recent by
NeatWolf
August 2019
Technical Q&A
[Issue] Checking CompVar from static asset: nothing happens if the check is true or false. No Warnin
222
views
9
comments
0
points
Most recent by
ChrisIceBox
August 2019
Technical Q&A
[Issue(s)] - Index out of range and "Variable: Pop Up switch Action is referencing a Var not exist"
157
views
10
comments
0
points
Most recent by
NeatWolf
August 2019
Technical Q&A
Creating Asset Actionlists with Variable Component parameters (not working, or planned feature?)
629
views
7
comments
0
points
Most recent by
ChrisIceBox
August 2019
Technical Q&A
[Minor issue] LoadingScene: [Timer] loading progress bar disappears before showing up at 100%
33
views
5
comments
0
points
Most recent by
ChrisIceBox
August 2019
Technical Q&A
Reducing level design overhead:(maybe) Feature Request: Adding "Self" to parameters
67
views
1
comment
0
points
Most recent by
ChrisIceBox
July 2019
Extending the editor
Feature Request: Character moving (changing speed) on slopes by using simple Unity Curves in the UI
51
views
3
comments
0
points
Most recent by
NeatWolf
July 2019
Technical Q&A
[Integration] Puzzle Creator "Add puzzles to your game" (Asset Store)
901
views
9
comments
0
points
Most recent by
NeatWolf
July 2019
Extending the editor
Discussions
58
Comments
98
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