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update:found the line SpeechLine.cs, line 719
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Hey guys, I was wondering if there's a version of the Awake or OnEnable function for a custom action? I can't use the AssignValues function, as I need an action to cache a ton of objects when the gam…
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Good stuff. That video player seems like a good incentive to upgrade to 5.6. Has this issue been fixed by Unity though?
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Starting/ending the cutscene did the trick, thanks for the example code to compare to also (Image)
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Hmm On Cutscene doesn't seem to work for Active Input, does KickStarter.dialog start a cutscene or is there a way to declare one via code?
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Hm, so I just gave Active Input a try, set the Action List to kill all dialog, but when I select a dialog option in the conversation it skips the dialog line all together (or passes it too fast to re…
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Hmm, added this work around, not sure if it's good practice though, and it blocks all of the hotspots because onmousedown requires a box collider (Image)
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Ooh so I have one more question on this topic,
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Yaaay!!! Thanks so much this makes a lot more sense now. I was a little confused about triggering custom scripts from here but then realized I need to set both the function and the gameobject with th…
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All my NPCs, Player and objects are mecanim not single clips.Everything is controlled by parameters.
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In my third-person, point-and-click game, players using nicer computers than I deved on are having the player be very wonky to control, with very slow turning and the feeling of walking on ice. It ap…
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Ok so I think I have it all working!
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It took me sometime because I am not too familiar with the AC. variety of functions BUT IT WORKS and thanks a lot.
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I'm still having the same problem, but it seems to be very randomly.
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I've gone further. I have configured my script with an integer number (Code)
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Neither one shows me how to read the parameter passed in the ActionList . The script is correctly working with
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I have a script which uses the above AC special function but I would like to pass a parameter with it such as:
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I see, thanks for the clarification (Image)
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