Hi, I've recently found a situation where I'd like figure out the resulting item from an item on item combination. So I just wanted to know if we could get an OnCombineItem Event which can provide a reference to the created item? I think that would be incredibly useful (in my case I want it to spawn a prefab automatically depending on the InvItem's editor label), it would also be great if the event can provide references for the items used in the combination. and I'm sure it might be useful for others some day.
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