Thank you Chris!
I think I'll try Unity UI for menus. I already did some of your tutorials on it and it worked well.
As in my story the Main Character collects a different types of information (mostly in form of book pages) all the text goes to di…
Thank you Chris!
To put all the scene's objects to a "Base" GameObject sounds like a good solution for resizing. To shift all the SpriteRenderer and Camera components with a script sounds like a good idea as well.
Thank you again for all y…
Thank you very much for the solution, Chris!
By the way, I've created "Look At" ActionList with the Parameters for most of my "Look At"s, but can't find out how to reset Run Sequencer's counter. For example, when I click on Hots…
Thank you Chris!
I'll check the Movement template: 2D first-person package.
What if I put all four (front, right, left and back) groups of sprites with their hotspots into 2D layers and will just switch them ON and OFF, imitating player's turning t…