Thanks Pistola.
I'll soon post a video for you to check the gameplay. It had some weird moments (like the player "trying" to rotate itself to get to the "floor") but now it's working nicely :)
EDIT: The gameplay video :) (just sh…
Yes, I've tried that too. I'm getting random results now. Only bloom works, if I try other effects It disappears. I'm guessing UFPS is not working correctly then.
I'm guessing the error is from AC.
I've tried a blank AC project, First Person, with a First person created player. The MainCam copies itself to the player, but not its effects.
Don't know If it's a bug or If I'm doing something wrong, but never had…
Decided to reopen this discussion as I'm having trouble accessing full screen effects with UFPS and AC.
Everything works great in the preview (of the AC Main Cam) and when playing, I'm having no full screen effects. Take a look at the screens and ca…
I'm putting it on the First Person Camera, on the Player Prefab. Since when using it, the "camera" can't be ticked, it doesn't work. When I play the game, the MainCam will be automatically changed to the first person camera for player cont…
Usually the simplest solution is the best ;)
Everything works now. Thanks Chris!
PS: I've copy/paste from your tutorial page, it has the "e" and "a" swapped :)
I've already defined the PickUp Object to being able to be rotated. Still don't know what I'm doing wrong!
[URL=http://www.imagebam.com/image/cce281463075404][IMG]http://thumbnails105.imagebam.com/46308/cce281463075404.jpg[/IMG][/URL]
Thanks for t…
You can try to find good ones. But it's hard to find good animations (facial, expressions and such). Most character with animations available are for action games.