Hello Chris,
my UFPS (UFPS 1) camera is not handling conversations very well.
I got my conversation working when I ticked Conversation during First Person.
But I want to switch to a camera on the NPC.
The camera switch when I am on other objects that do not require any conversations.
After some digging I found this error Could not get the last gameplay camera - was it previously set?
The camera does not want to work when I want to run a conversation.
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This is the Run Conversations in first-person? option? Conversations are always allowed to run - this option just means it uses the first-person camera.
If you wish to change camera while the Conversation is active, uncheck this option.
During regular gameplay, a first-person game will automatically rely on the first-person camera. The above option should allow for camera control during Conversations, but also know that you can use the Engine: Manage systems Action to temporarily set your game's Movement method to None so that this automated camera setting doesn't happen.
Thanks Chris yes this worked.