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BUG: Manage Systems ActionList node changing Interface Settings permanently

Unity: 2019.3.9f1
AC: v1.70.4

When running my game I have a hotspot which triggers a change of movement type using Engine: Manage Systems. However, this change persists in Interface Settings after stopping the running of the game. I assume this a bug.


  • edited April 2020

    This isn't technically a bug, but is a known side effect and down to the fact that you're modifying an asset file, rather than a scene file, so it isn't reset after the game ends.

    See the Manual's description of this Action in the "Standard Actions" chapter for details on how to deal with it.

  • Righto. Thanks.

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