Hello,
After 1.71.3 update I faced with a weird bug. When a dialogue line plays (both audio and subtitle), and I open the pause menu the dialogue pauses as expected and once I resume the game the audio stops but the subtitle stays.
normally the audio was resuming as well
I tested this on a fresh unity project as well (Unity 2019.3.7f1)
simply created a new game, created a player, created a hotspot, added in scene interaction with default values, created a dialogue speech action, gathered the text and put the audio on resources speech folder
another note: it works when the speaker is narrator. but the audio stops when I simply run with isPlayer or attach an npc
Thanks
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Comments
Recreated, thanks for the report.