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Saving things through all saved games

I have a menu that need to be saved and never reset even you start a new game.
That menu contents are game progression, collectables items, new images on gallery, etc...

In the Manual it says to use global linked to option data, but I think for all this info the global will be to polluted.


  • What do you mean by "too polluted"?

    Linking a variable to Options Data is the way to go if you want its value to be restored upon running the game's application, but not as part of individual save files.

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