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Camera switch clipping

Hey Chris,

is there any way to prevent object clipping during a camera switch tween from the player camera to another one? as it totally depends on where the player stands.

I can fade out before switching but just wanted to know if there is another way

thanks

Comments

  • A custom script that hooks into the OnSwitchCamera event could test if the switch would cause clipping, but what you would do as a result would depend on what you'd want to do about it.

    Can you share images showing a typical case?

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