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Change footsteps triggers not work after build

After build triggers that changing footsteps sound for player not working correct. Action not change sound when the player enters. But in editor all works correct.

Comments

  • I'll need a bit more info to go on:

    • What are your AC and Unity versions, and what platform are you building to?
    • Does anything relevant appear in your Unity Player log file?
    • Are you the sounds assigned in the Player component, or the dedicated "Footstep Sounds" component?
    • Is your Player spawned at runtime from the Settings Manager, are you using Player-switching, or is the Player part of the scene file?

    As a test, insert an Engine: End game Action into the Trigger and use it to quit the game. That way, we can see if the issue is with the Trigger not firing, or the Action.

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