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AC and Universal Render Pipeline trouble

Hello everybody,

I found a discussion about the fact that AC and URP (Lightweight Render Pipeline) should work together. Except only if there is an exact case.
https://www.adventurecreator.org/forum/discussion/9516/unity-2019-2-lightweight-render-pipeline

I found out a hotspot object hightlighting doesn't work on URP. Is it possible to fix?

Thank you for your time!

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