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Chunkfive font doesn't support russian but a russian font pops up.

edited January 2021 in Technical Q&A

I only use Chunkfive font (everywhere) and I know it doesn't support russian language. But when I switch my game to russian langauge, it all works menus and subtitles are all in russian, some kind of russian font pops up (not chunkfive)

I'm wondering what that font by default might be and what processes going on.
Will russian players have problems if they don't have that russian font installed?
Is it by default used by the OS or shipped with the game?

AC 1.50f

Comments

  • Wherever it's coming from, it's not AC - its either the OS, or Unity itself as a "font fallback".

    I'd recommend relying on a font that supports both english and russian (if possible), as this would eliminate such uncertainty.

  • edited January 2021

    If you're using TextMeshPro component, the font fallback is in
    Project settings->TextMesh Pro->Settings.

    If the font fallback assets list is empty it will take the Default Font Asset
    in case that the font doesn't support the language.

    You can also set the Fallback font asset per font, there's such property in
    the inspector if you click on a specific font.

  • edited January 2021

    Thanks guys!

    You can also set the Fallback font asset per font, there's such property in
    the inspector if you click on a specific font.

    I can't find how to set it up Unity 5.2.4

  • I was refering to Font Asset created with Font Asset Creator:
    Window->TextMesh Pro->Font Asset Creator

    After you created such, click on it and you will see in the inspector something like that
    https://imgur.com/iUiTcrZ

  • Oh I see. I picked google's free Noto font, it says it supports almost all languages. hope that works.

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