I only use Chunkfive font (everywhere) and I know it doesn't support russian language. But when I switch my game to russian langauge, it all works menus and subtitles are all in russian, some kind of russian font pops up (not chunkfive)
I'm wondering what that font by default might be and what processes going on.
Will russian players have problems if they don't have that russian font installed?
Is it by default used by the OS or shipped with the game?
AC 1.50f
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Wherever it's coming from, it's not AC - its either the OS, or Unity itself as a "font fallback".
I'd recommend relying on a font that supports both english and russian (if possible), as this would eliminate such uncertainty.
If you're using TextMeshPro component, the font fallback is in
Project settings->TextMesh Pro->Settings.
If the font fallback assets list is empty it will take the Default Font Asset
in case that the font doesn't support the language.
You can also set the Fallback font asset per font, there's such property in
the inspector if you click on a specific font.
Thanks guys!
I can't find how to set it up Unity 5.2.4

I was refering to Font Asset created with Font Asset Creator:
Window->TextMesh Pro->Font Asset Creator
After you created such, click on it and you will see in the inspector something like that
https://imgur.com/iUiTcrZ
Oh I see. I picked google's free Noto font, it says it supports almost all languages. hope that works.