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Toggling walk/run from an actionlist and not from a button press.

My game uses direct movement and for most of the game I want the character to be walking, not running, but at some specific points I want to force running, rather than walking. I never want the player to decide whether they are running or walking, I want to decide it thru an actionlist event, IE setting it at the start of a scene.

How?

Thanks,

t

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