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Items stacking in crafting

Hello!

First of all, thank the creators of this fantastic tool. It has been a dream come true for me to be able to make games like this so easily.

I'm almost finishing my first game in Unity, which is my first game in Adventure Creator as well. I have managed to solve all the doubts that arose in the tutorials, manuals and in this forum. But I have a problem with item stacking in crafting that I can't solve. Better than explaining it, I attach a video where you can see what happens.

https://imgur.com/a/H1Q4cCx

In the video you can see how I have crafting configured in the menu, but I also attach how I have the inventory box in case it is relevant

https://imgur.com/a/H1Q4cCx

I would be very grateful if you could tell me how to solve this problem,

Thanks a lot

Comments

  • Welcome to the community, @weblanzarote.

    I see two instances of items not stacking - the potions being created, and a mushroom being removed from the crafting menu. Which one of these is the issue for you? Please be as clear as you can in describing the issue - I'll need to be clear on your expected behaviour.

    The second link you shared is a duplicate of the first - did you mean to send a separate screenshot? I'll also need to see the properties of the item themselves, so that I can attempt a recreation.

  • Sorry Chris, I will try to explain myself better
    I would like all items of the same type to appear in the same slot, both after they are created in crafting and after they are removed from the ingredients.

    In the example, I would like all the potions to appear in a single slot with the number that shows the amount, as they are created, since it is a multiple item. And that the mushroom that I have put in the ingredients returns to the original slot if I remove it.

    Here is the screenshot that I missed

    https://imgur.com/a/fi8qFCh

  • Thanks you, I will attempt a recreation.

    Can you share screens of the item properties as well?

  • Thanks, I will look into this.

  • Recreated - I shall work on a fix for the next release, thanks for the alert.

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