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Player walking out the NavMesh

Hello.

Check my links. The picture button is not working in this form.

https://imgur.com/LsefF8G

https://imgur.com/NVNrHoJ

As you see I have my NavMesh placed in one area, but my character walks out, but is not possible to go up. It seems that it is moved from the position it should be, but I don't know why is this happening.

Comments

  • edited March 2021

    Images can't be hosted on the forum - posting links to imgur is the best way to share content.

    Your character's position is noted by where the yellow circle gizmo is in the Scene window.

    In your second screenshot, it's showing around his neck, but it will need to be around his feet.

    Make sure that your character sprite asset's "Pivot" setting is set to "Bottom", i.e. by their feet. When a sprite is placed in the scene, it's position will account for this pivot point.

    You'll also need to make sure the character's "sprite child" object has a local Position of (0,0,0) - but the Console will give a warning at runtime if this is not the case.

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