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Running to point with UCC

Good day everyone, I'd like to have a UCC player run to a point by using the Move to point node and setting the move speed to Run, but the character always walk to the marker, even if the speed change ability was just called. Is there a way to solve this ? Thanks in advance !

Comments

  • Thanks for the alert. Seems like it should be a simple change to the integration's AC_Motion script.

    I've updated the script and package - try downloading it again and see if the new one works.

  • Great, the character now runs to the marker as expected ! Thank you very much for the quick fix !

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