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preset string value

Hello,

when I set the global variables from a preset the string values remain empty.

It worked when I edited RuntimeVariables.cs and put the globalVar.TextValue = presetValue.textVal; after the others

so from:

                            globalVar.IntegerValue= presetValue.val;
                            globalVar.FloatValue = presetValue.floatVal;
                            globalVar.TextValue = presetValue.textVal;
                            globalVar.Vector3Value = presetValue.vector3Val;
                            globalVar.GameObjectValue = presetValue.gameObjectVal;

                            globalVar.Upload (VariableLocation.Global);

to this:

                            globalVar.IntegerValue= presetValue.val;
                            globalVar.FloatValue = presetValue.floatVal;
                            globalVar.Vector3Value = presetValue.vector3Val;
                            globalVar.GameObjectValue = presetValue.gameObjectVal;
                            globalVar.TextValue = presetValue.textVal;

                            globalVar.Upload (VariableLocation.Global);

is there a problem using it like this? would this break other values?

Thanks

Comments

  • Likely not, but best to have a look at the original issue to know for sure - I'll look into this.

  • Yes - this'll cause issues if you have a GameObject variable type. I shall address this in the next update.

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