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Menu appear type bug?

edited April 2014 in Engine development
It looks like menus that have an appear type set to zoom or pan can be offset from the specified location or scaled incorrectly after turning the menu on and off a few times. By offset, I mean the menu background texture is at the wrong location by a few units, and apparently some of the other textures as well, though not the highlight textures, so I end up getting situations like this- https://farm4.staticflickr.com/3804/13771194094_01e5993a2b_o.jpg

I think it might depend on how much is going on in the scene (i.e. it happens more often in a terrain scene with lots of trees and grass). Has anyone else noticed this?

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