Hi there,
I gotten reports of two bugs related to inventory that I have never been able to reproduce (until now):
Bug 1: Sometimes the buttons for moving to the next/previous inventory item pages are disabled though they shouldn't be
Bug 2: Sometimes the last item in the inventory is replaced by a duplicate of the second to last item
I've finally been able to reliably reproduce bug 1, here's a repro:
https://1drv.ms/u/s!Amz_vh8OYDX3vO4yfkB_IymsqImD0g?e=m19DAg
Regarding bug 2, I was able to reproduce that one as well, but I never understood the logic behind it enough to reproduce it reliably. But that one also happened while experimenting with loading saved game with a different number of inventory items, so if you have a theory you might be able to reproduce that one too using the repro.
BTW: I have people that gotten bug 1 and the symptom is for some reason persisted in their saved games... Do you perhaps have any tip I can tell them to get the buttons to activate again?
Thanks!
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Comments
I should mention that the player who has the effect of bug 1 in their save games are all just beta-testers
I will take a look. What AC/Unity versions were used to build the game?
I'll need specific numbers, please. Is this the beta of v1.74.0, or the latest official release, v1.73.8?
I believe I've gotten to the bottom of issue #1, in which the visibility state of a "Shift" button was being saved/loaded incorrectly.
For issue #2, I don't have enough to go on - I'm afraid I will need steps to reliably reproduce it.
Yeah, nr 2 seems even trickier to reproduce, but nr 1 is more common and in the best of world's, 2 is a side effect of 1.