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End game process

Hi ! I'm finalizing a port of a game using AC on Nintendo Switch and having an issue where the game doesn't close when the user requests it.
I'm wondering if you could tell me if there are things that the plugin might do when asked to close.

This is the last issue before being validated for release so i'm kinda losing my mind on this one...so i figured i'd ask about AC because i'm assuming not all Unity projects have this issue.
Thanks for your help ! :)

Comments

  • edited August 2021

    When called in a Build, AC's Engine: End game Action will call Unity's Application.Quit() function.

    If the Switch requires an alternative function call, you'll need to check with the Switch developer docs. Whatever the process is shouldn't impacted by the presence of AC.

    A custom Action to call this function can be made if necessary.

  • Ok so AC doesn't do anything else in particular then...
    That's what i saw when i looked at some files but wanted to be sure.
    The issue must be somewhere else, i guess...Thanks !

  • Found the issue.
    It indeed had nothing to do with AC...
    Thanks again ! :)

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