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Profiler shows constant GameObject creation

edited September 2021 in Technical Q&A


I'm using Unity 2019.4.29F1 and AC 1.74.1

I could be reading this wrong but with a new project, AC installed, and I run the basement demo, I'm seeing in the Profiler under Memory that the Total Objects in Scene increasing all the time. If I leave it alone and come back in a few moments, the FPS is quite bad.

If I create a blank scene with a cube, no problem.

I really would not think this is AC related, but I'm open to suggestions.


  • Thanks for the report - I shall investigate.

  • edited September 2021

    Recreated. To clarify: these are objects, not GameObjects, so your Hierarchy will be unaffected.

    This only affects Editor, not builds, but I shall provide a fix in the upcoming v1.74.2 release.

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