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Manual Scrolling through bigger scenes

edited April 2014 in Technical Q&A
Hi everybody,

many adventures contain scenes which are bigger than the actual screen. So before one sees everything the character needs to move to the border of the screen. Is it somehow possible to scroll through bigger scenes via mouse like in most Realtime-Strategy games like C&C or on mobile devices using swipe?



  • Well, being an adventure engine the camera system is designed to follow characters and objects, rather than be controlled RTS-style.

    If you were to have a camera that acted this way (either by custom scripting or a separate asset), you could simply parent a GameCamera to it to integrate it into AC.
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