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Third Person camera jitter


The TPcamera is causing the character to jitter when switching scene
I tried deleting and creating a new one... it will be okay only in that scene... and when switched the player movement starts to jitter again


  • edited November 2021

    Odd. The camera used shouldn't interfere with the motion of the character it's following. You're saying this doesn't occur if you instead rely on a regular GameCamera or SimpleCamera for both scenes?

    If your Player uses a Rigidbody component, make sure its "Interpolation" mode is set to "Interpolate".

    If that has no effect, share screenshots of your Player and Third-person camera Inspectors in full, as well as your Settings Manager's "Movement settings" panel, so that I can attempt a recreation.

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