Hi, I'm pretty new to Adventure Creator so there's probably an obvious answer to this but so far I can't crack it.
I have a Hotspot that I'm using as a transition between two scenes. When you first hover over it says "East" because it's an unexplored area but once you've clicked it, gone to the next scene and come back, I want the hover text to be "Street" instead.
I've managed to make a hotspot label change using the 'Hotspot: Rename' action within a scene but can't work out how to make it change after the player visits another one. I've tried making a variable and having it change when you leave the scene (i.e. VisitedStreet = True) and then adding a variable check with a 'Hotspot: Rename' to the starting cutscene in the first scene but it doesn't seem to work!
If anyone's got any advice I'd really appreciate it.
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Welcome to the community, @doug_funnie.
If you use Hotspot: Rename, you will have to do so in the scene that the Hotspot is in. This needn't be called every time that the scene is opened, however, if you attach a Remember Hotspot component to it. This component saves changes made to the Hotspot at runtime - including its name.
There's a few potential ways you can go about this kind of situation, depending on what suits your intended workflow/gameplay logic:
Aha perfect, that's solved it. I haven't learnt much about components yet so didn't think to look in there but definitely a lot simpler than all the stuff I was trying. Thanks for the quick reply Chris!