Hi, I wonder if how I can use gamepad input in my game and it will be done visually for buttons? For example I'm creating the game for pc and I want to implement visual button like press D on keyboard to hit the door, but with gamepad I need to visually show not the D label on the hotspot, I need to show the X button on gamepad, how it is being done?
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Your other thread overlaps this topic, and in that I'm suggesting the use of separate interaction icons for each input.
Let's see if that's the right approach, first. If so, we can look into a custom script that updates icon graphics based on a variable.