Hi there, I was looking for free software that can get facial animation information from a real video and make 3D facial animation, I found blendartrack and gave facial animation to character in blender, but I want to know how I can export that facial animation from blender to unity? Is it even possible? If yes I need to export bones or what? Thanks beforehand.
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For non-AC questions, the Unity's own forums are the best place for advice. Unity supports both skeletal and shapekey animation from Blender, however.
Thank you, and sorry for a question not concerning the AC.