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How to keep tip dialog on top

I have a tip system that uses Narration and subtitles. When there are NPCs chatting in background, they produce on top style dialog lines. Sometimes they go over the Tip subtitle. How could I keep it on top of everything else?

Comments

  • It depends on their Menu's "Source" properties.

    If your Menus use AC, then draw order is based on their order in the Menu Manager.

    If they instead use Unity UI, draw order is based on Sort Order in the Canvas prefabs.

    See the Manual's "Menus overview" chapter for details.

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