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Cinemachine integration -- camera positions aren't remembered in saves, right?

Hey all,

Just to make sure I'm not doing anything wrong -- there's no way to save the location of Cinemachine cameras in the save game, right? I tried putting a Constant ID and a Remember Transform into one, but it's not saving. I'll have to write a Remember CM Vcam to save and restore CM cam values, I think.

Comments

  • That's right. Dynamic CM camera positions are determined by more than their Transform values - things like their Target, LookAt etc all factor in, but exactly how will also be down to the type of camera it is.

  • Cool. Thanks Chris!

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