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Save screenshot is super dark

I've found a bit of a problem and probably you can help me out. Our game uses URP and the Light components it comes with (nothing fancy, just grain filter and background stuff). I've even created a gamma/brightness menu which works flawlessly (i've posted it in here before). The thing is that the screenshots are super dark. Check the screenshots:

Even the UI (the wallet) doesn't have the living colors. It's like the screenshot is very selective. I'm not sure what to do honestly. Any help will come great to me.

Unity 2020.3.27. Latest AC:



  • This is usually a color-space issue.

    Try toggling the Generate textures in Linear color space? option in the "Camera settings" section of the Settings Manager.

  • That fixed it. Thank you!!

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