Are you able to show me how I would change the Frame Flipping setting on my Player prefab in scene? In some scenes I would want my player prefab to flip Left mirror right and in another scene set it to none.
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Place on a GameObject, and use the Object: Call event Action to call the component's functions:
Thanks for this Chris, but it's having no effect on my player. The prefab is set to frame flip but the script does not affect it in anyway. See video:
https://www.dropbox.com/s/y3qap5smn5cz4cg/FrameFlipNotWorking.mov?dl=0
The Action must call the component's function - not the script directly.