Hello.
Sry for my english.
Can I make a specific subtitle menu not respond to clicks. I need the subtitle-text to be impossible to skip while scrolling (or display the full text) when clicked in cut scenes. But I need it without blocking inputs. At the moment, I see an implementation only using Unity UI with blocking raycasts panel. Is it possible to do this using the AC Game Editor settings?
Thanks.
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You can use script to alter your Manager field values at runtime - just right-click a field's label to get an API reference to it that can be copied into a custom script.
In the case of the Subtitles can be skipped? option, for example, that'd be:
What would the conditions be for when a cutscene should not allow speech-skipping? By "specific subtitle menu", do you mean you have multiple Subtitle menus, and you're unlocking one in particular during such sequences?
If so, you can hook into the OnMenuTurnOn / OnMenuTurnOff event hooks to alter the above field's value when this Menu is turned on and off:
Thank you very much. Your script helped a lot.