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Loading a game messes up the cameras

In some scenes where I use secondary cameras to zoom in etc, saving and loading seemingly reverts to the default camera. This messes up some scenes completely. Any thoughts what may cause it?


  • Have you added Constant ID components to the cameras that can be active when saving?

    See the Manual's "Saving scene objects" chapter if you're unfamiliar with this step.

  • Rats, forgot that. My mistake!

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