The font we use for english text doesn't have a japense kanji font set, so I'm wondering if AC accounted for this by having a way to change font based on language, or if that's something we'll just have to implement ourselves through code.
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Are you using Unity UI for menu display?
If so, you can make use of this script on the AC wiki, which hooks into the OnChangeLanguage custom event to alter the Fonts of menus when the language is changed:
https://adventure-creator.fandom.com/wiki/Per-language_Menus
If you're using AC menus, the script can be altered - I'd recommend using Unity UI when any dynamic behaviour is involved.