Hello everybody.
I'm making a 2d spaceship game. Both the player and enemy ships fire projectiles. I have a problem that I don't know how to get the bullets out of the prefab through the AC, which would have a controlled shooting time but it would be like a machine gun bringing the bullets from the prefab.
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Comments
Such mechanics would require custom scripting - AC is not intended for combat games. A 2D shapeship / shooting game would be better off using an asset that's intended for that kind of gameplay.