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Bug: NPC non-default SortingMap doesnt work in play mode

Hi Chris,

I have a NPC with a SpriteRenderer as child.
The SpriteRenderer has a Follow SortingMap component attached.
Follow Default SortingMap is unchecked and a SortingMap (non-default) in the scene is assigned to SortingMap to follow.

The SortingMap doesn't work in game.
However it does work in edit mode (when edit-mode preview is enabled).
It also works if the SortingMap is set as Default Sorting Map in the scene.

Scene setup was done via organise Scene without folders.

Best,
Alex

AC: 1.75.4
Unity: 2020.3.33f1

Comments

  • Thanks for the report.

    This may be a duplicate of the following issue, fixed in v1.78.3:

    • Fixed: Characters sometimes not following the scene's Default Sorting Map after loading

    Does the issue occur in the latest release, after backing up / duplicating your project?

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