Hi, I'm currently working on a 2D game and I was wondering if there is a way to use a parameter for the Dialogue: Toggle option. In my game, when a player is given two dialogue options and chooses one, the other option should never be shown again. Up until now, I've been manually using the Dialogue: Toggle option to turn off the unchosen option. However, I'm wondering if there's a more efficient way to do this within Adventure Creator that I might not be aware of. Any advice is appreciated. Thank you for your time.
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A custom script can hook into the OnClickConversation custom event, and turn off all options that don't have the same ID as the option clicked:
Thank you so much for your help once again! This approach is indeed much more efficient.