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Skin Width

Unity 20223.1f1
Adventure Creator v1.79.3
3d point and click

Hey guys, my character hovers above the ground on runtime, not massively but it's noticeable. I checked the 3d demo and Tinpot is set up differently (I'm assuming because it was an older version) Tinpot has a character controller attached that allows you to change the skin width, this allows him to be closer to the ground. Does anyone know how I can do this, after the character wizard setup? I tried just adding the character controller but it didn't seem to help.

Comments

  • For 3D games, a character needs either a Character Controller, or a Rigdbody + Capsule Collider pairing.

    It can't use both, however - if you want to swap to a Character Controller, remove the Rigidbody and Capsule Collider first.

    You can emulate the "skin width" effect with a Capsule Collider, however, by raising its Height by a small amount so that the bottom of it is a little above the root of the character.

  • Amazing! Thanks for the quick response Chris

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