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Examples for Creating Actionlists at runtime

Hi Chris,

In our game, we are doing many things at runtime and we would like to modify the logic of our game by creating and modifying Actionlists at runtime.

We read the AC's documentation but not so clear as how to do this.

Would be amazing if you can give us an example of how to use scripting to create an actionlist that has 4 actions and connect the actions together and have them interact like how we would normally do it in the GUI.

Thanks in advance.

Comments

  • Search your Project window for the ScriptedActionListExample file - it's an annotated script showing a pair of examples that involve generating Actions at runtime.

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