It's likely that the Camera is too close to the wall and it's clipping through.
Try raising the GameCamera Iso component's Y Offset value. To keep the player in the same position on-screen, you'll need to increase all Offset values by the same proportion - so try doubling the Offset to (20, 16.9, 18.62).
Comments
It's likely that the Camera is too close to the wall and it's clipping through.
Try raising the GameCamera Iso component's Y Offset value. To keep the player in the same position on-screen, you'll need to increase all Offset values by the same proportion - so try doubling the Offset to (20, 16.9, 18.62).