Forum rules - please read before posting.

Set menu button or label text through ActionList

Hi!
Is it possible to set some text in a menu from an ActionList.
I don't see it among the "menu" options.

I want to make something a little like a QTE, but for dialogue.
If an NPC walks past you, or you past them, they may greet you and you will have a few seconds to respond. But the responses you'll be able to give change. The menu will have up to 4 responses you can give and I'd like to show a 1 word prompt in the buttons. So every time I show the menu, I need to be able to choose what words to show.

This is separate from more typical conversations, for which I will use the provided dialogue system.

Comments

  • The Menu: Update content Action can be used to amend Menu text at runtime. It's a relatively recent addition, however, so you'll need to be using the latest release.

    You can also do this with Global Variable tokens - see this tutorial as an example.

    If you're presenting the Player with a set of options, however, it might be best to use AC's Conversation system. You can hide your regular Conversation menu, in favour of another, with Menu: Change state Actions that lock one and unlock another.

  • Locking and unlocking the menu is indeed what I was looking for! Thank you

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.