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Position over selected mesh not working (First person mode)

Hey Guys,

Making a first person game, have set it all up correctly, everything is running smoothly so far, am following the first person primer tutorial..

For some reason when I select the object with mesh Then click on create hotspot in editor window ( with position over selected mesh box ticked) it ignores that box checked and creates the yellow box hotspot on x0 y0 z0
any ideas why?

Thanks

Unity Version 2023.3.0a17
Silicon Apple M1 max pro
AC v1.79.3

Comments

  • edited March 8

    Do you mean in the AC Editor?
    That always spawns the Triggers/Hotspots etc. at 0,0,0.
    To add it directly on the Object that you have selected, you have to add it as a Component.
    Just make sure your GameObject has a Box Collider and add it through the Inspector. Add Component -> (Adventure Creator - Hotspots) Hotspot

  • The Position over selected mesh? option causes the new Hotspot's position to refer to the Renderer's bounding box. Sometimes - e.g. if using a Skinned Mesh Renderer - this may not always be the exact same as its visible bounds.

    What kind of Renderer are you selecting? Any screenshots you can share will help clarify the situation.

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