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Overly bright images in Inventory and Portrait Graphics

Hi,

I'm experiencing brightness and washed-out appearance issues with images displayed in both the Inventory and Portrait Graphics sections. Despite trying to address the issue by adjusting the sprite settings, including increasing the Max Size and compression quality, the problem persists, the images continue to appear overly bright and washed out.

https://www.dropbox.com/scl/fi/bzqyz1ofsy7pze1bms0gq/Screenshot-2024-03-29-at-11.56.37.png?rlkey=poc5vulcay80vued0e6xk510v&dl=0

https://www.dropbox.com/scl/fi/fir1i50bh2s8sqjf58ywn/Screenshot-2024-03-29-at-12.03.11.png?rlkey=khh7ve6mpbbg9neki6niuecjn&dl=0

Thank you! Look forward to your response.

Comments

  • Do both Menus have their Source property set to Adventure Creator?

    This option renders a Menu using Unity's ImGUI system, which has been known to have colour space issues.

    You can try altering your Project's "Color Space" in the Project settings, but switching to Unity UI - which I recommend anyway - should remove the issue.

    Each of the default Menus have a Unity UI counterpart - just set the Source to Unity Ui Prefab to access it.

  • Thank you!

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