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Dialogue words cut and moved to next line

Hi, I noticed that in my dialogues, the words are cut out when they don't fit in the left space and then the word is rewritten in the next line. (it's a bit difficult to explain). So imagine the last word fitting the line is "wonderful". If it doesn't fit in that line, the text will display "wonderf", the word will be deleted as the text continues in the next line, where the word now will be displayed completely. Is there a way to fix this?

Comments

  • edited April 23

    This will happen when the method of rendering the text isn't able to "predict" what the final display text will be.

    You can get around this behaviour with TextMesh Pro's "Typewriter" feature. To use with AC's latest release:

    • Import TextMesh Pro from the Package Manager and configure
    • Set your Menu's Source to Unity Ui Prefab
    • Update the Menu's Canvas prefab so that the various Text components are replaced with the TextMesh Pro U GUI equivalent
    • In the Menu's Properties box, check Use TMPro components?
    • In the Subtitles Label element's Properties box, check Use TMPro typewriter effect?.
  • Perfect! Works as expected!

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