edit: (I assume now that 5.0 is not supported) No worries.
On the initial import I get a request from unity to modify my scripts for an updated API.
!! Some scripts have compilation errors which may prevent obsolete API usages to get updated. Obsolete API updating will continue automatically after these errors get fixed.
!!Assets/AdventureCreator/Scripts/Controls/PlayerMenus.cs(465,98): error CS0117: `UnityEngine.RenderMode' does not contain a definition for `WorldSpace'
Even if I dont let unity make any changes to the scripts I get the same errors for a different script.
I looked around for someone else to have the issue but to no avail. Any workaround. I'm not the most advanced user here.
Comments
#1 for answering the question
#2 for the little details you put into the Asset
#3 the manual!
Good stuff. I'll try and bug you as few times as possible. This is like the GTA V of assets. Well almost