Hello, I put a trigger in my scene and I'm able to save game with below code
In this scene 5 game objects moves to camera position and then I save game on slot 8 with below code)
AC.SaveSystem.SaveGame (1, 8, true);
But when I load the game with below code all 5 game objects isn't where I saved the game
Why is that? Please help thanks.
AC.SaveSystem.LoadGame (1, 8, true);
Comments
Saving data can be found in section 9 of the manual.
Is there something we can't do with AC?