The GameCameraThirdPerson inspector has a "Drag-controlled" option - check it, and you can rotate the view so long as your touch begins on "free" space, e.g. not on a Hotspot.
The _Camera script is designed to let you use your own cameras and integrate them into AC: If you make use of your own camera script (or one from e.g. the Unity wiki), just attach the "_Camera" component to it, and AC will be able to read it as one of it's own.
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The _Camera script is designed to let you use your own cameras and integrate them into AC: If you make use of your own camera script (or one from e.g. the Unity wiki), just attach the "_Camera" component to it, and AC will be able to read it as one of it's own.