Hello,
I am having a small problem I can't figure out. When I select an inventory item, and it changes as my cursor, and go over a hotspot, the hotspot text appears in the background. This can be seen
here:
Is there any way to make the hotspot text on top of the mouse texture icon?
Thanks in advance.
Comments
If the Inventory is a cursor, then it'll always be displayed on top - that's just how cursors behave in Unity. Now you could just move the Hotspot label down a bit, but you may get lucky with a slightly sneakier method:
Rather than displaying the Inventory item as a cursor, display it in a new Menu that's Position is set to Follow Cursor. Make sure it's non-interactive by checking Ignore Cursor clicks?, and it's Appear type is set to During Gameplay.
Then create a single InventoryBox element, with an Inventory Box Type set to Display Selected. All being well, the display of the Inventory item will now be handled by the menu, and you can use the Cursor Manager to stop the item from being sent to the cursor.